Fate of Neutral Omens...
Jan. 12th, 2008 05:19 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
All right, guys. Well, it hasn't been a week yet, but only four people voted in the poll - all on the first day - and the vote is unanimously to, "Try to find new mods and give it three months to see if it improves." Apparently no one else gives a damn. But those who do, want the game to continue.
However, there was one write-in suggestion from Gabs that your mods thought held some promise. We've been discussing it amongst ourselves and are now turning to the players for a final decision. The idea was basically to reset the game. Start over, if you will. Players would be given one last thread to wrap up anything they wanted to wrap up and at the end, Adam does his thing. Then the game goes on hiatus for a month or so while everyone submits formal applications for their characters and we try to recruit new players. After that, we'd start the game again (though the stuff we liked from NO can be copy/pasted into the new game - with mod permission - so we don't have to replay what already worked) and see if we can't move faster and feel enthusiastic again in getting to play without having to slog through all the back story that was established before characters disappeared.
Wouldn't it be cool?! Imagine it being fun to play again...
Oh, and our Brian/Azi-mun has volunteered to be the mod for the new game, with John and I sticking around as advisors, so the game really would be starting anew with fresh ideas and ways of doing things.
I, for one, am pretty excited by the prospect, but we'd like to hear from you. Thoughts? Questions? Concerns?
However, there was one write-in suggestion from Gabs that your mods thought held some promise. We've been discussing it amongst ourselves and are now turning to the players for a final decision. The idea was basically to reset the game. Start over, if you will. Players would be given one last thread to wrap up anything they wanted to wrap up and at the end, Adam does his thing. Then the game goes on hiatus for a month or so while everyone submits formal applications for their characters and we try to recruit new players. After that, we'd start the game again (though the stuff we liked from NO can be copy/pasted into the new game - with mod permission - so we don't have to replay what already worked) and see if we can't move faster and feel enthusiastic again in getting to play without having to slog through all the back story that was established before characters disappeared.
Wouldn't it be cool?! Imagine it being fun to play again...
Oh, and our Brian/Azi-mun has volunteered to be the mod for the new game, with John and I sticking around as advisors, so the game really would be starting anew with fresh ideas and ways of doing things.
I, for one, am pretty excited by the prospect, but we'd like to hear from you. Thoughts? Questions? Concerns?